isomorphic machines - definição. O que é isomorphic machines. Significado, conceito
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O que (quem) é isomorphic machines - definição

Computably isomorphic

The Age of Spiritual Machines         
  • alt=Picture of galaxies colliding in a big crunch.
  • Luddites smashing loom; Kurzweil predicts there will be a similar reaction to intelligent machines.
  • alt=Picture of ball and stick model of molecules that look like gears
  • alt=John Searle
  • alt=Picture of a few circles connected by lines
  • alt=Graph showing key events happening more rapidly as time advances
  • alt=Graph showing the exponential curve of computers getting faster
  • alt=Picture of Ray Kurzweil giving a speech
BOOK BY RAY KURZWEIL
Age of spiritual machines; Age of Spiritual Machines; The age of spiritual machines; The Age of Spiritual Machines: When Computers Exceed Human Intelligence; When Computers Exceed Human Intelligence
The Age of Spiritual Machines: When Computers Exceed Human Intelligence is a non-fiction book by inventor and futurist Ray Kurzweil about artificial intelligence and the future course of humanity. First published in hardcover on January 1, 1999 by Viking, it has received attention from The New York Times, The New York Review of Books and The Atlantic.
Isomorphic keyboard         
MUSICAL INPUT DEVICE CONSISTING OF A 2D GRID OF BUTTONS OR KEYS ON WHICH ANY GIVEN SEQUENCE/COMBINATION OF MUSICAL INTERVALS HAS THE "SAME SHAPE" ON THE KEYBOARD WHEREVER IT OCCURS—WITHIN A KEY, ACROSS KEYS, ACROSS OCTAVES, AND ACROSS TUNINGS
Isomorphic keyboards; Tuning invariance; Tuning-invariant; Tuning invariant
An isomorphic keyboard is a musical input device consisting of a two-dimensional grid of note-controlling elements (such as buttons or keys) on which any given sequence and/or combination of musical intervals has the "same shape" on the keyboard wherever it occurs – within a key, across keys, across octaves, and across tunings.
Mean Machines         
MAGAZINE
Mean machines; Mean Machines Sega
Mean Machines was a multi-format video game magazine published between 1990 and 1992 in the United Kingdom.

Wikipédia

Computable isomorphism

In computability theory two sets A ; B N {\displaystyle A;B\subseteq \mathbb {N} } of natural numbers are computably isomorphic or recursively isomorphic if there exists a total bijective computable function f : N N {\displaystyle f\colon \mathbb {N} \to \mathbb {N} } with f ( A ) = B {\displaystyle f(A)=B} . By the Myhill isomorphism theorem, the relation of computable isomorphism coincides with the relation of mutual one-one reducibility.

Two numberings ν {\displaystyle \nu } and μ {\displaystyle \mu } are called computably isomorphic if there exists a computable bijection f {\displaystyle f} so that ν = μ f {\displaystyle \nu =\mu \circ f}

Computably isomorphic numberings induce the same notion of computability on a set.